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Showing posts from June, 2018

Project 3

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Sketches one point perspective:   two points perspective: Texture Theory: An architecture should provide passers-by the opportunity to see the area from an entirely new and unpredicted point of view. Reference: Javiera Barbosa, " Davide Marchetti's Concéntrico 04 Pavilion Incorporates VR to Explore Logroño's History", archdaily, May 30, 2018.  https://www.archdaily.com/894465/davide-marchettis-concentrico-04-pavilion-incorporates-vr-to-explore-logronos-history Mark sheet: Drafts: 1. 2. Moving elements: 1.roof 2. elevator Final model: I tried to make more space open or seems open for better views with glass facade, and looked for the connection between interior and outside environment when looking through the bridge. I also tried to make different floores of the  bridge staggered to create more interesting perspective.