Project 3
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiephQrXqFJ0oYR9swDMPR7hpvvA9j2vEDE7m8n-rFUnP1iPu3qs-gPAWkcAPAaH4XoCAWoJJEPJeYuc1dMhwDj6U6Le99vDAcd6ED3Ei2NaV_zx2Umax7gdGXavwGbZVE0GIcNLFX6gh7I/s320/1.jpg)
Sketches one point perspective: two points perspective: Texture Theory: An architecture should provide passers-by the opportunity to see the area from an entirely new and unpredicted point of view. Reference: Javiera Barbosa, " Davide Marchetti's Concéntrico 04 Pavilion Incorporates VR to Explore Logroño's History", archdaily, May 30, 2018. https://www.archdaily.com/894465/davide-marchettis-concentrico-04-pavilion-incorporates-vr-to-explore-logronos-history Mark sheet: Drafts: 1. 2. Moving elements: 1.roof 2. elevator Final model: I tried to make more space open or seems open for better views with glass facade, and looked for the connection between interior and outside environment when looking through the bridge. I also tried to make different floores of the bridge staggered to create more interesting perspective.